This week, Xûr is hanging out in the Tower and Trials is live on the new Dissonance map with the Adept Pulse Rifle, The Messenger (this is also the last chance to get this version of the weapon before it leaves the loot pool). See what Xur is selling, get Trials details, and catch up on recent Destiny 2 news below.
WEEK 27 OF 27
Preview of Next Week 𝒾𝓃 Destiny
- Final week of Season of the Wish
- Twitch Drops (Emblems): Silicon Frontier + Bully Pulpit
- Activity Bonus: Double Crucible, Gambit, and Vanguard ranks
- Nightfall: HyperNet Current
- Crucible Rotator: Momentum Control + New Territory
- Raid: King’s Fall
- Dungeon: Grasp of Avarice
- Exotic Mission: Vox Obscura
- and more!
Only 11 days to go until The Final Shape! Have a great weekend!
The final Twitch Drops emblem, “Silicon Frontier”, becomes available to unlock on May 28 starting at 10 AM PT (watch for at least 30 minutes). Due to an issue last week, there will also be another chance to unlock the Bully Pulpit emblem.
Due to issues with this week's Twitch Drop for The Pantheon creator challenge not properly awarding the Bully Pulpit emblem, we will be offering both the Bully Pulpit and Silicon Frontier emblems during next week's streams at 10AM Pacific on May 28.
— Destiny 2 Team (@Destiny2Team) May 22, 2024
Support Us // Help Keep Us Going
If you like what we do, please consider supporting us on Ko-fi (one time or monthly). Your support will help keep cover costs and improvements for this website, our bot (Destiny Director), and future projects!
Other ways to support us include using our affiliate link when shopping on Amazon and creator code ‘Kyber3000‘ on the Epic Games Store (as well as on in-game items in various games like Fortnite, make sure to enter our code in the Item Shop anytime it expires).
Support
Xûr‘s Loot
A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the nine.
Departs: Tuesday, May 28 @ 10 AM PDT
Where is Xûr?
HOW TO GET TO XUR:
Exotic Armor
23 Legendary Shards
Exotic Weapon
23 Legendary Shards
Exotic Weapon (Random Roll)
125,000 Glimmer, 200 Legendary Shards, 1 Exotic Cipher, 1 Ascendant Shard
Legendary Weapons
50 Legendary Shards + 1,000 Glimmer
Name | Type | Column 3 | Column 4 |
---|---|---|---|
Memory Interdict | Heavy Grenade Launcher | Impulse Amplifier | Danger Zone |
Stochastic Variable | Energy Submachine Gun | Under Pressure | Wellspring |
Scathelocke | Kinetic Auto Rifle | Subsistence | Sympathetic Arsenal |
CALUS Mini-Tool | Energy Submachine Gun | Unrelenting | Eye of the Storm |
Nezarec’s Whisper | Energy Glaive | Genesis | Turnabout |
Retrofit Escapade | Heavy Machine Gun | Turnabout | Tap the Trigger |
IKELOS_SMG_v1.0.3 | Energy Submachine Gun | Killing Wind | Pugilist |
Legendary Armor
50 Legendary Shards, 1,000 Glimmer
🛡️ View Armor
Sovereign suits
Hunter Helmet Sovereign | Warlock Helmet Sovereign Hood | Titan Helmet Sovereign Helm |
Hunter Arms Sovereign | Warlock Arms Sovereign Gloves | Titan Arms Sovereign Gauntlets |
Hunter Chest Sovereign | Warlock Chest Sovereign Robes | Titan Chest Sovereign Plate |
Hunter Legs Sovereign | Warlock Legs Sovereign Legs | Titan Legs Sovereign Greaves |
Hunter Class Item Coronation Cloak | Warlock Class Item Coronation Cloak | Titan Class Item Coronation Mark |
PREVIEW OF LEGENDARY ITEMS:
Xûr’s Legendary Loot (Week 26) pic.twitter.com/waMp1WZqJS
— Kyber (@Kyber3000) May 24, 2024
RELATED LINKS
Destiny 2: Where’s Xûr’s – Location and Loot Available
Trials of Osiris
Compete in an event version of Elimination. Earn as many round and match wins on a ticket as you can.
Ends: Tuesday, May 28 @ 10 AM PDT
Access: Lightfall
Fireteam: 3-Players
Fireteam Matchmaking: Enabled
Trials Info
When Does Trials Of Osiris Arrive?
Trials of Osiris currently starts every Friday at 10 AM (PDT) and ends on Tuesday at 10 AM (PDT). Trials is usually not available for the first month when a new season begins.
Trials of Osiris will not be live during the following:
- The first week of a new season.
- The week a new raid releases.
- Any week Iron Banner is active.
Required to Access Trials of Osiris:
✅Power 1520+
- As of Season 21, this is Lightfall.
✅A Passage (see below)
- Purchase from Saint-14 while Trials is active.
Please note, Expansion ownership does not transfer between platforms.
About:
- Purchase a Trials Passage to start competing in Trials of Osiris and track rounds and matches won.
- Complete Trials rounds and matches to earn Trials Ranks based on the number of round wins on your ticket and in the current match.
- Complete a Flawless Ticket to open the Lighthouse and get the weekly Adept Trials weapon, a piece of Trials armor, and a chance at unique cosmetic items.
- Complete Ranks to earn Trials Engrams.
- Trials armor always drops with high-stat packages, as well as glows if you have gone flawless.
Modes:
- Dominion (Current Mode, as of Season 21)
- To win, your team must become the last Guardian(s) standing by defeating the entire opposing team or capturing the zone.
- Dominion: A capture zone appears at the start of each round. Win the round by capturing the zone.
- Elimination: Wins can also be achieved by defeating the opposing team.
- Revives: Teammate revives are enabled.
- Classic 3v3 Elimination
- Achieve victory by eliminating all opponents in this round-based mode.
- Trials Labs: Freelance
- Solo fireteams only
- Trials Labs: Capture Zone
- Classic 3v3 elimination with a twist. 30 seconds into the first round, a flag spawns in the middle of the map. Capturing the zone guarantees that the team who captured it will win the round regardless if all players die on both sides.
Passages:
Cost: 10000 Glimmer + 15 Legendary Shards
Other
- Each class will receive Pinnacle Gear on a weekly basis.
- After opening the Chest and leaving The Lighthouse, players must complete a new Flawless Passage to return.
Passage Name | Perk | |
Passage of Mercy | Always available Forgives one loss per run. | |
Passage of Ferocity | Always available Your third match win grants a bonus win. | |
Passage of Wealth | Unlocks at 5 wins Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. | |
Passage of Wisdrom | Unlocks at 7 wins Grants bonus XP from wins | |
Passage of Confidence | Unlocks at Flawless Grants bonus rewards from Flawless Chest. |
Activity Bonus
☑️ Double Trials ranks
Game Mode
⚔️ Classic 3v3 Dominion
To win, your team must become the last Guardian(s) standing by defeating the entire opposing team or capturing the zone.
- Dominion: A capture zone appears at the start of each round. Win the round by capturing the zone.
- Elimination: Wins can also be achieved by defeating the opposing team.
- Revives: Teammate revives are enabled.
Map
Next week the final new map, Cirrus Plaza, will be the featured map in Trials of Osiris.
Flawless Weapon
This is the last week to earn Adept variant of Igneous Hammer Adept Hand Cannon before it is removed from the loot pool. The normal version will be obtainable through focusing with Saint-14.
View more details on our Trials page.
Destiny 2: Trials of Osiris – Weekly Map and Loot
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (36) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (36)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/02/TWID-Feb-8.jpg?resize=736%2C226&ssl=1)
RECENT NEWS
“TWID” Highlights
Here’s a look at some highlights from the latest This week in Destiny post by Bungie.
Destiny 2 ViDocs
If you missed it or would like to re-watch here are both of the Destiny 2 ViDoc videos.
Season of the Wish – Into the Light Cinematic
World First Race on Twitch Rivals
Raid launches: June 9
Sign up for Creators interested in being part of the event may sign up here (available until June 3 at 5 PM PT). Registered and approved creators will be provided with the following exclusive Twitch Drops while the World First race is taking place:
Global Twitch Badge
- Ghost Chat Badge: Watch 15 minutes of The Final Shape raid.
Stand in Salvation Emblem
- Watch at least 2 hours of any Destiny 2 streamer.
- Active between 9:30 AM PT on June 7 and 9:30 AM PT on June 9.
Roots Remain Emblem
- Watch at least 2 hours of Destiny 2 Twitch Rivals stream or any participating Twitch Rivals creator.
- Active between 9:30 AM PT on June 7 and 9:30 AM PT on June 9.
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (39) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (39)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/tfs_pathfinder_paleheart.jpg?resize=736%2C414&ssl=1)
About the “Pathfinder”
“Pathfinder is a brand-new pursuit system we’re introducing in Destiny 2 that consolidates bounties, patrols, and weekly vendor challenges into one streamlined system you can access anytime, anywhere, via the Director. Different Pathfinders can be accessed from relevant screens of the Director by selecting the Pathfinder node or using a hotkey for quick and easy access to the system.“
Summary of Bungie’s main goals with the new Pathfinder system:
◈ Consolidation
◈ Give players more agency
◈ Making decisions matter a bit more
◈ Reduce barriers
Highlights:
◈ Pathfinder is a new system that combines bounties, patrols, and weekly challenges.
◈ Offers 20 objectives, divided into 5 tiers.
◈ Completing objectives forms a path from left to right, unlocking rewards.
◈ One objective must be claimed in each tier to progress.
◈ Each completed objective grants rewards and progresses towards the final reward.
◈ Claiming the final reward allows you to reset Pathfinder.
◈ Resetting costs glimmer and provides new objectives and rewards.
◈ Cards can be reset multiple times, but the final reward value decreases.
◈ Weekly resets erase all progress and reset the final reward value.
The Final Shape will launch with two Pathfinders:
- Rituals Pathfinder: Available for all Guardians, replaces the bounty system and Weekly Challenges for core ritual activities.
- The Pale Heart Pathfinder: Unlocked through The Pale Heart as part of the expansion’s campaign. Objectives align with what you’d expect to see from destination bounties, with the addition of some new location-based objectives called Field Assignments.
Destination Pathfinder
ABOUT DESTINATION PATHFINDER
The rewards are designed to encourage completing many paths over many objectives in each Pathfinder. If you want to maximize your weekly rewards, your best bet is to plan your optimal path!
Rewards
Objective Reward | 25 Vendor Reputation4000 XP | |
Path Completion Reward | 1st Path | [Redacted] ExoticPowerful Tier 3 engram (The Pale Heart gear)1 Rank of vendor reputation25,000 XP |
Path Completion Reward | 2nd Path | [Redacted] ExoticThe Pale Heart engram (Focusable)375 vendor reputation25,000 XP |
Path Completion Rewards (1 through 3) | 3rd Path | The Pale Heart engram (Focusable)375 vendor reputation25,000 XP |
Path Completion Rewards (1 through 3) | Repeatable | World Legendary engram150 Vendor Reputation4000 XP |
Objectives
Category | Description | Example Objectives |
Calibrations | Directly replace bounties.Most common objective category on The Pale Heart Pathfinder. | In The Pale Heart, defeat combatants of a certain faction.In The Pale Heart, defeat combatants using weapons that match your subclass damage type. |
Field Assignments | Players must go to locations in The Pale Heart and complete a custom encounter that only appears while the objective is active.This is the second-most common objective category on The Pale Heart Pathfinder. | In The Pale Heart, travel to [REDACTED] and claim a reward for defeating [REDACTED].In The Pale Heart, travel to [REDACTED] and complete the [REDACTED] event. |
Ventures | Destination-focused activities and objetivesOnly two per The Pale Heart Pathfinder.Only appear in the tier before the final reward. | In The Pale Heart, progress through the [REDACTED] activity and loot the chests. Completing the [REDACTED] objective grants additional progress. |
Source: Bungie
Ritual Pathfinder
RITUAL PATHFINDER
Crucible, Gambit, and Vanguard vendor bounties will be replaced by a unified Rituals Pathfinder. A single instance of Pathfinder will contain objectives specific to each ritual activity as well as generic objectives that can be completed in any of the three ritual activities.
Additionally, on weeks when there is an active reputation booster, the first three instances of Pathfinder will contain more objectives associated that ritual activity. So, if the Crucible reputation booster is active, Pathfinder will contain more Crucible-specific objectives until after the third reset.
Completing an objective node awards experience, like individual bounty completion. Completing a path is designed to be akin to completing a weekly vendor bounty challenge. i.e., completion rewards include Prime Engrams, Bright Dust, and experience.
However, where vendor challenges are limited to three per week per character, Pathfinder progress is shared across all characters and is infinitely repeatable. Due to these differences, the reward amounts have been redistributed accordingly.”
First Three Completions:
- Prime Engram
- Enhancement Prism
- 150 Bright Dust
- 25000 XP
Next Seven Completions:
- Enhancement Prism
- 150 Bright Dust
- 4000 XP
Subsequent Completions:
- Enhancement Core
- 30 Bright Dust
- 4000 XP
Source: Bungie
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (40) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (40)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/tfs_quests_defaultt.jpg?resize=736%2C414&ssl=1)
Quests Tab Update
◈ Players will be able to set any quest category on the left column as the default when you enter the Quests tab.
◈ All milestones will show up on the Quests tab.
◈ Quests tab updated so that tracking quests in individual categories will now bring them to the front of the sort order in the Quests tab.
◈ Hovering over a quest in the Quests tab now indicates when it can be launched directly from the details screen.
◈ Reputation boosts have been integrated into the ritual activities nodes at the top of the Director screen.
◈ Private Match screen for both Crucible and Gambit redesigned for better useability.
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (41) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (41)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/tfs_crucible_privatematch.jpg?resize=736%2C414&ssl=1)
Use Those Legendary Shards
Legendary Shards are going away for good at the end of Season of the Wish. Now is the time to use them up on raid banners, exchange for resources with Rahool, or purchase other items available from various vendors before it’s too late.
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (42) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (42)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/tfs-story-img3.jpg?resize=736%2C414&ssl=1)
The Final Shape 24-Hour Downtime
Starts: June 3 at 9 AM PT
Check your local time: https://time.is/0900_3_June_2024_in_PT
“All players will be able to pre-download The Final Shape during this time, no matter what platform. Be advised that it will be a large file to download and install.”
CLAIM SEASONAL REWARDS
Season of the Wish and Into the Light end soon. Make sure to claim any expiring rewards before they’re gone, including:
▣ Seasonal Seals and rewards
▣ Season Pass items
▣ Season vendor rewards
▣ Shaxx, Zavala, Drifter, and Saint-14 rewards
▣ Banshee-44 reputation items
▣ Bungie Rewards
Check out the Destiny Content Vault to view what’s leaving at the end of the season.
Destiny Content Vault (Year 7)
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (43) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (43)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2023/08/Destiny-2-cover-2.jpg?resize=736%2C414&ssl=1)
The following will move into the Destiny Content Vault starting on June 4:
Items Being Deprecated at the Start of Year 7
- All Bounties, Missions, Quests, Engrams, Seasonal Heirlooms, and Artifacts from Season of Defiance, Season of the Deep, Season of the Witch, Season of the Wish, and Into the Light
- All Ritual and Pinnacle Weapons and Ornaments from Tower Vendors (the gear will become available in the Monument to Lost Lights Exotic Archive)
- Legendary Shards
- Vanguard, Crucible, and Gambit Bounties (These are being replaced with a new Ritual Pathfinder rewards system.)
- Mementos (These will become one-time consumables with the launch of The Final Shape and will appear unlocked for use on any crafted weapon when consumed.)
- Dismantling these before The Final Shape launches will not add them to your crafted weapon inventories.
- Spec Mods: Boss Spec, Taken Spec, Minor Spec, Major Spec, Adept Big
- Ones Spec
- Defiant Keys
- Deep Dive Keys
- Salvage Keys
- Fishing Tackle
- Witch’s Keys
- Powerful Offerings
- Robust Offerings
- Feeble Offerings
- Lair Keys
- Wish Tokens
- Trophies of Bravery
- Resonant Alloy
- Harmonic Alloy
Learn more:
Destinations
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (44) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (44)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Destinations.webp?resize=736%2C188&ssl=1)
- The Farm
- H.E.L.M. Wings
- The Plunge
- Dive Tank
- Athenaeum
- Spirit’s Anchor
- Hall of Champions
Campaigns and Season Narratives
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (45) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (45)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Seasonal-Narratives.webp?resize=736%2C167&ssl=1)
- Season of Defiance
- Season of the Deep
- Season of the Witch
- Season of the Wish
- Into the Light
Activities
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (46) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (46)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Activities.jpg?resize=736%2C188&ssl=1)
- Defiant Battlegrounds
- Salvage
- Deep Dives
- The Imbaru Engine
- Savathûn’s Spire
- Altars of Summoning
- Riven’s Lair
- The Coil
- Arenas (visit link below for full list)
- Quest Missions (Retribution, Invoke, Conjure, Sunder)
Exotic Quests and Rewards
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (47) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (47)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Exotic-Quest.webp?resize=736%2C75&ssl=1)
- The Variable (Vexcalibur Glaive)
- We Stand Unbroken (Brazen Spark Ship)
- The Bladed Path (Laminos Sparrow)
- Wishing All the Best (Wish-Keeper Bow)
- Deep Dive: The Whetstone Encounter (Wicked Implement Scout Rifle)
- Sonar Station Rank 16 Reward (Akashic Revelation Ship)
- Spirit of Riven Rank 16 Reward (Gloaming Journeyer Sparrow)
Triumph Rewards
- Legendary Trifecta (Common Nobility Sparrow)
- Firmware Update (Scribetrace Shell)
- Aquarium Vivarium (Síocháin’s Scuba Shell)
- Weekly Wetwork (To Be Remembered Sparrow)
- Severance (Tymbal Lucidae Ship)
- Spire of Legends (Pharmakos Shell)
- Resplendent Ritual (Sparagmos Ship)
- Familiar Felines (Wyrmguard Shell)
- Reward: Ghost Shell (Laurel Shell)
- Reward: Sparrow (Fire-Gilt Quadriga Sparrow)
Vendors
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (48) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (48)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Vendors.webp?resize=736%2C167&ssl=1)
- War Table
- Sonor Station
- Ritual Table
- Lectern of Divination
- Mara Sov
- Spirit of Riven
- Lord Shaxx (Hall of Champions)
- Arcite 99-40 (Hall of Champions)
Learn more:
Check out the full TWID for a full in-depth look!
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (49) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (49)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2021/09/Bungie-News.png?resize=736%2C149&ssl=1)
News and Updates
VisitBungie.netfor news, updates, and more.
Weekly Articles & Updates
The Final Shape
- The Final Shape webpage
- Into the Light and The Final Shape Gameplay Preview Recap
- Dev Insight: BRAVE Arsenal
- Dev Insight: Prismatic Deep Dive
Season 23 Articles
- Season of the Wish webpage
- Welcome to Season of the Wish
- Dev Insights: Fireteam Finder Beta First Look
- Dev Insights: Season 23 Weapon Tuning Preview
Helpful Links and Resources
Upcoming Changes and Updates (TFS)
Destiny Content Vault (Year 7)
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (50) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (50)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2023/08/Destiny-2-cover-2.jpg?resize=736%2C414&ssl=1)
The following will move into the Destiny Content Vault starting on June 4:
Items Being Deprecated at the Start of Year 7
- All Bounties, Missions, Quests, Engrams, Seasonal Heirlooms, and Artifacts from Season of Defiance, Season of the Deep, Season of the Witch, Season of the Wish, and Into the Light
- All Ritual and Pinnacle Weapons and Ornaments from Tower Vendors (the gear will become available in the Monument to Lost Lights Exotic Archive)
- Legendary Shards
- Vanguard, Crucible, and Gambit Bounties (These are being replaced with a new Ritual Pathfinder rewards system.)
- Mementos (These will become one-time consumables with the launch of The Final Shape and will appear unlocked for use on any crafted weapon when consumed.)
- Dismantling these before The Final Shape launches will not add them to your crafted weapon inventories.
- Spec Mods: Boss Spec, Taken Spec, Minor Spec, Major Spec, Adept Big
- Ones Spec
- Defiant Keys
- Deep Dive Keys
- Salvage Keys
- Fishing Tackle
- Witch’s Keys
- Powerful Offerings
- Robust Offerings
- Feeble Offerings
- Lair Keys
- Wish Tokens
- Trophies of Bravery
- Resonant Alloy
- Harmonic Alloy
Learn more:
Destinations
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (51) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (51)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Destinations.webp?resize=736%2C188&ssl=1)
- The Farm
- H.E.L.M. Wings
- The Plunge
- Dive Tank
- Athenaeum
- Spirit’s Anchor
- Hall of Champions
Campaigns and Season Narratives
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (52) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (52)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Seasonal-Narratives.webp?resize=736%2C167&ssl=1)
- Season of Defiance
- Season of the Deep
- Season of the Witch
- Season of the Wish
- Into the Light
Activities
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (53) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (53)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Activities.jpg?resize=736%2C188&ssl=1)
- Defiant Battlegrounds
- Salvage
- Deep Dives
- The Imbaru Engine
- Savathûn’s Spire
- Altars of Summoning
- Riven’s Lair
- The Coil
- Arenas (visit link below for full list)
- Quest Missions (Retribution, Invoke, Conjure, Sunder)
Exotic Quests and Rewards
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (54) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (54)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Exotic-Quest.webp?resize=736%2C75&ssl=1)
- The Variable (Vexcalibur Glaive)
- We Stand Unbroken (Brazen Spark Ship)
- The Bladed Path (Laminos Sparrow)
- Wishing All the Best (Wish-Keeper Bow)
- Deep Dive: The Whetstone Encounter (Wicked Implement Scout Rifle)
- Sonar Station Rank 16 Reward (Akashic Revelation Ship)
- Spirit of Riven Rank 16 Reward (Gloaming Journeyer Sparrow)
Triumph Rewards
- Legendary Trifecta (Common Nobility Sparrow)
- Firmware Update (Scribetrace Shell)
- Aquarium Vivarium (Síocháin’s Scuba Shell)
- Weekly Wetwork (To Be Remembered Sparrow)
- Severance (Tymbal Lucidae Ship)
- Spire of Legends (Pharmakos Shell)
- Resplendent Ritual (Sparagmos Ship)
- Familiar Felines (Wyrmguard Shell)
- Reward: Ghost Shell (Laurel Shell)
- Reward: Sparrow (Fire-Gilt Quadriga Sparrow)
Vendors
![This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (55) This Weekend in Destiny 2 - Xûr's Loot + Trials of Osiris (Week 26) (55)](https://i0.wp.com/i0.wp.com/kyberscorner.com/wp-content/uploads/2024/05/Vendors.webp?resize=736%2C167&ssl=1)
- War Table
- Sonor Station
- Ritual Table
- Lectern of Divination
- Mara Sov
- Spirit of Riven
- Lord Shaxx (Hall of Champions)
- Arcite 99-40 (Hall of Champions)
Learn more:
The Final Shape – Enhanceable Weapons
Reminder: All new and reprised weapons from Prophecy dungeon and Guardian Games All-Stars, as well as new weapons to the rotation for Iron Banner, Trials of Osiris, and Nightfall will all be retroactively enhanceable when The Final Shape launches on June 4.
Source: Bungie
The Final Shape Weapons Tuning
The following information below is from this Bungie blog post.
WEAPON ARCHETYPES
Bungie has increased base weapon damage almost universally (making exceptions for weapons that were already overperforming or that we buffed very recently) and have retired the following weapon mods:
- Boss Spec, Taken Spec, Minor Spec, Major Spec, and Adept Big Ones Spec.
Bungie was already happy with the damage output of Exotic Primary weapons and Trace Rifles, so they only slightly reduced their damage bonus versus red bars. In most cases this means their damage output is roughly unchanged (since they receive the buffs below).
- Reduced damage bonus versus Minors from 40% to 30% (except Fighting Lion).
In addition to compensating for the removal of Spec mods, Bungie has buffed some weapon types that have languished in endgame PvE, most notably Pulse Rifles.
- Increased base PvE damage versus all combatants.
- Pulse Rifles: 20%
- Exceptions: Graviton Lance and Revision Zero’s Heavy Burst mode. (These both have an intrinsic PvE damage buff built in.)
- Pellet Shotguns: 10%
- Exceptions: Legend of Acrius, Tractor Cannon, Conditional Finality, and The Fourth Horseman. (These are all already performing as intended.)
- Slug Shotguns: 9%
- Fusion Rifles: 7%
- Exceptions: One Thousand Voices. (This one was just buffed.)
- Sniper Rifles: 7%
- Exceptions: Izanagi’s Burden’s Honed Edge shots and Cloudstrike’s storm. (These are both performing well.)
- Glaive projectiles: 7%
- Linear Fusion Rifles: 5%
- Pulse Rifles: 20%
- Increased damage versus Minors (red bars)—this stacks with the base PvE damage increase.
- Sidearms, Trace Rifles, Scout Rifles, and Bows: 20%
- Auto Rifles and Pulse Rifles: 15%
- For Pulse Rifles, this is in addition to the above buff, and Graviton Lance and Revision Zero’s Heavy Burst mode are included.
- I.e. Pulse Rifles will do 1.2 * 1.15 = 38% more damage to red bars.
- For Pulse Rifles, this is in addition to the above buff, and Graviton Lance and Revision Zero’s Heavy Burst mode are included.
- Submachine Guns: 10%
- Hand Cannons: 5%
- Increased damage versus Majors (orange bars).
- Trace Rifles: 20%
- Increased damage globally, including PvP.
- Machine Guns: 7%
- Swords: 7%
- Splash damage from add clear-Exotic Primary weapons was overperforming in The Final Shape when combined with the damage buffs listed above, so we’ve pulled it down slightly on a handful of weapons.
- Reduced splash damage by 10%:
- Sunshot
- Trinity Ghoul
- Polaris Lance
- Graviton Lance
- Reduced splash damage by 10%:
- Kinetic damage type weapons no longer deal bonus damage to bosses; damage to other combatant tiers is unchanged.
- For example, a kinetic Sniper Rifle and a Stasis Sniper Rifle of the same subfamily will both deal the same damage to a boss.
- Updated Heavy, Adaptive, and Aggressive Burst weapon intrinsic names to match burst count across all weapon archetypes. Functionality is unchanged.
- 2-burst: Heavy Burst
- Includes Sidearms, Hand Cannons, and Pulse Rifles.
- 3-burst: Adaptive Burst
- Includes Sidearms, Linear Fusion Rifles, and Adaptive Pulse Rifles.
- 4-burst: Aggressive Burst
- Includes Pulse Rifles.
- 2-burst: Heavy Burst
- Removed the foundry name from the Veist Rapid-Fire, Häkke Precision, and Omolon Adaptive weapon intrinsics.
- Scout Rifles
- Updated the hip-fire reticle to better show accuracy and aim-assist state.
- Hand Cannons
- Some aggressive Hand Cannons struggle to compete with the stats of the top-tier examples [cough] Igneous Hammer [cough], so with Crimil’s Dagger and Something New returning in The Final Shape, we updated their stats.
- Crimil’s Dagger (Iron Banner)
- Stability: 23 to 31
- Handling: 23 to 31
- Magazine Size: 8 to 9
- Airborne Effectiveness: 10 to 21
- Something New (Solstice)
- Stability: 27 to 30
- Handling: 24 to 30
- Magazine Size: 8 to 9
- Crimil’s Dagger (Iron Banner)
- Some aggressive Hand Cannons struggle to compete with the stats of the top-tier examples [cough] Igneous Hammer [cough], so with Crimil’s Dagger and Something New returning in The Final Shape, we updated their stats.
- Low inventory Sniper Rifles were a little too low in PvE for our liking, so we’ve increased the minimum.
- Increased minimum reserves from 14 to 17 shots; maximum reserve is unchanged.
- Linear Fusion Rifles
- Adaptive Burst Linear Fusion Rifles are strong, but in some cases are quite hard to control.
- Reduced firing animation kick and recoil for Adaptive Linear Fusion Rifles.
- Adaptive Burst Linear Fusion Rifles are strong, but in some cases are quite hard to control.
- Wave Frame Grenade Launchers deal competitive damage as of the Destiny 2: Into the Light update, but some stats on these didn’t have a gameplay effect. In this pass, we’re adjusting the blast radius.
- The size of the wave is now affected by the blast radius stat. This will mostly impact the width of the wave, though the length and height will also be scaled.
- The default display stat for the blast radius has been changed from 100 to 50 (where 50 represents the previous baseline—any stat over 50 will result in a larger wave segment than what was possible before).
- Special ammo Wave – Frame Grenade Launchers overperform as add clear weapons in their current state, so we’ve pulled the length of the wave back a little.
- Reduced the length of the waves from 22 meters to 15 meters (except for Dead Messenger).
- The size of the wave is now affected by the blast radius stat. This will mostly impact the width of the wave, though the length and height will also be scaled.
- Swords
- Updated the Sword reticle to better indicate its charge state. When Sword energy is consumed, the amount of delay the Sword has before it begins to recharge now subtly appears in the reticle.
- Bug fixes:
- Fixed an issue where the Overwhelming Battlesong debuff from some missions would prevent Swords from recharging or losing energy while guarding.
- Fixed an issue where unpowered caster Sword heavy attacks would not reset the Sword’s energy recharge delay.
- Fixed an issue where uncharged adaptive Sword heavy attacks cost the same amount of ammo as their charged counterparts. They now cost 1 ammo, same as other uncharged heavy attacks.
EXOTICS
Divinity
- Increased the number of shots required to generate the cage by 75% against combatants (PvP unchanged).
Rat King:
- Swapped the firing animation to the same one used by other auto-fire Sidearms.
Devil’s Ruin
- Fixed an issue where the firing animation from Devil’s Ruin would get applied to other equipped Sidearms if the weapon was swapped during the firing animation.
Symmetry
- Catalyst now provides +10 reload speed, +10 handling, and the Eddy Current perk, in addition to its existing effects.
Gjallarhorn’s Wolfpack Rounds
- Updated the visuals of Wolfpack Rounds to match the damage type of the weapon.For example:
- On Gjallarhorn, they will use Solar effects.
- On the Royal Entry Void Rocket Launcher buffed by Gjallarhorn, they will have Void effects.
Touch of Malice’s burn
- Increased duration of burn applied by the Darkness Ball against combatants from 2 to 3.5 seconds.
Osteo Striga
- Now has a 4-second cooldown on the poison burst on kills. (Poison burst from sustained damage doesn’t receive this cooldown.)
Necrochasm
- Intrinsic perk now provides increased reload speed after precision kills.
- Increased duration of burn applied by the Cursed Thrall explosion against combatants from 2 to 3.5 seconds.
- Catalyst has been rebuilt.
- One for Thrall: Damaging 3 combatants in quick succession provides a period of increased damage, range, and aim assist.
Lament
- Reduced healing effect by 20%.
- While this weapon does inherit the 7% global buff to Swords, we’ve reduced the damage of the high end of the chained heavy attack by 20% from that point.
- This means combos at lower stacks are less affected by the change than combos at higher stacks.
Dead Man’s Tale
- Baseline:
- Cranial Spike stacks now grant stability in addition to aim assist stat and range (+2 per stack).
- Increased reload speed benefit of Cranial Spike stacks.
- With catalyst, iwhen hip-firing:
- Slightly reduced accuracy benefits.
- Increased magnetism falloff scale (1.6 to 1.7).
- Increased baseline rate of fire from 130RPM to 140RPM.
- Removed PvE-only damage buff that scaled with stacks of Cranial Spike and added a 15% damage bonus at maximum stacks of Cranial Spike.
The Colony
- Now spawns additional insectoid robots on final blows. More robots (up to five) spawn from tougher combatants.
Truth
- Increased area-of-effect (AoE) damage such that it doesn’t lose noticeable damage due to not dealing impact damage.
- Increased total reserves by 3. (This is on top of the reserves change to high impact Rocket Launchers from the 7.3.5 update.)
The Queenbreaker
- Increased damage versus bosses, minibosses, Champions, and vehicles by 12%.
- Increased reserve ammunition by 3.
Cerberus+1
- Focus fire now will activate on Special reloads following a kill and will no longer reduce range or rate of fire.
Bastion
- Reworked Saint’s Fists perk: Dealing damage with melee increases your charge rate, damage, and reload speed for a short duration. Landing a majority of pellets in a burst increases melee damage.
Eriana’s Vow
- Breaking a matched shield or piercing a Champion’s Barrier will cause the target to ignite.
Deterministic Chaos
- This weapon is now intrinsically anti-barrier.
- The Heavy Metal and Vexadecimal perks have had their locations and behavior swapped.
- Heavy Metal now causes every 4th bullet to make targets volatile.
- Vexadecimal now causes every 16th bullet to also weaken targets.
The Fundamentals (on the Borealis, Hard Light, and Dead Messenger Exotic weapons)
- The Fundamentals now maintains its state across death or respawn.
PERKS
Alacrity
- Will no longer work in Rumble.
Archer’s Gambit
- Reduced draw time buff from 66% to 60%.
- Reduced buff duration from 8 to 4 seconds (but it can now stack up to 8 seconds).
Grave Robber
- Will now activate on dealing damage with a powered melee, in addition to standard melee kills.
Chain Reaction
- Special: About 15% smaller AoE size and 20% less damage.
- Heavy: Same AoE as before and 30% more damage.
Eddy Current
- Now takes 1.5 seconds of sprinting to activate instead of 3 seconds.
- Also provides a bonus to handling and a 5% scalar on each stat at base.
- Being amplified will immediately activate the perk at its maximum effectiveness.
Underdog
- Instances of Underdog have been replaced with Pulse Monitor.
Osmosis and Permeability
- These no longer drop off when pulling out a Ghost or similar actions.
- Now partially refill the weapon’s magazine on activation.
Chill Clip
- Adjust the number of slow stacks applied based on properties of the weapon.
- In this case, Rapid-Fire Fusions like Riptide will still require 3 shots to freeze, but slower firing Fusions only require 2.
- All other archetypes have been un-nerfed and only require 2 shots to freeze.
High Ground
- Reworked to provide a stacking damage bonus when getting kills in any context (like Rampage) or instantly granting the maximum amount of stacks when damaging an enemy from the high ground.
- PvE max bonus increased to a 25% damage bonus, and PvP max increased to 15%.
Killing Tally
Perks that currently match your equipped subclass have been changed as follows:
- Osmosis and Tessellation now match the damage type of your equipped grenade.
- Permeability and Elemental Capacitor now match the damage type of your equipped Super.
Deconstruct
- Now refills from reserves instead of from thin air and should trigger more reliably across weapon types.
Source: Bungie
Weapons Leaving the Loot Pool
The following weapons are leaving the loot pool on June 4. Normal variants will be obtainable through focusing with their respective vendors, Adept variants are only obtainable if it is a featured weapon.
Weapon | Type | Last Week | Source | |
Unexpected Resurgence | Glaive | Out of Rotation | Trials of Osiris | |
Cataphract GL3 | Grenade Launcher | April 23 - 30 | Trials of Osiris | |
| The Messenger | Pulse Rifle | May 14 - 21 | Trials of Osiris |
| Igneous Hammer | Hand Cannon | May 21 - 28 | Trials of Osiris |
| Braytech Osprey | Rocket Launcher | April 9 - 16 | Nightfall |
| Loaded Question | Fusion Rifle | April 23 - 30 | Nightfall |
| Jorum's Claw | Pulse Rifle | April 30- May 7 | Iron Banner |
| Bite of the Fox | Sniper Rifle | April 30 - May 7 | Iron Banner |
| Pressurized Precision | Fusion Rifle | April 30- May 7 | Iron Banner |
| Swarm of the Raven | Grenade Launcher | April 30- May 7 | Iron Banner |
Trials of Osiris
OUT OF ROTATION
Unexpected Resurgence Glaive
LAST WEEK OF APRIL 23
Cataphract GL3 Heavy Drum Grenade Launcher
LAST WEEK OF MAY 14
The Messenger Pulse Rifle
LAST WEEK OF MAY 21
Igneous Hammer Hand Cannon
Nightfall
LAST WEEK APRIL 9
Braytech Osprey Rocket Launcher
LAST WEEK APRIL 23
Loaded Question Fusion Rifle
Iron Banner
LAST WEEK APRIL 30 FOR THE FOLLOWING WEAPONS:
Jorum’s Claw Pulse Rifle
Bite of the Fox Sniper Rifle
Pressurized Precision Fusion Rifle
Swarm of the Raven Heavy Grenade Launcher
The Final Shape Power Level
Power Level Changes
The Power system has been updated in The Final Shape to make it more intuitive and approachable. Here’s the goals they had in mind:
- Power offers a meaningful progression that rewards players with a real sense of getting stronger.
- Destiny 2 is a game you can always play with your friends, regardless of your Power level.
- Lower the barrier to entry for Destiny 2’s story content.
- Power should be intuitive and understandable, both for experienced and new players alike.
Now for a look at the changes.
Power Bands
In The Final Shape, the Soft Cap will only require 40 Power to reach (down from the usual 150).
- Power Floor: 1900
- Soft Cap: 1940
- Powerful Cap: 1990
- Hard Cap/Pinnacle Cap: 2000
Note: Like past the campaign in Lightfall and The Witch Queen, all players who complete The Final Shape campaign on Legendary difficulty will be rewarded with a full gear set at 1960 Power (+20 into the Powerful band). Contest mode for The Final Shape will be at 1965 so this helps get you raid-ready!
Fireteam Power
- The player with the highest Power becomes the “Power Leader,” boosting others’ power within five points below theirs, unless already higher.
- Fireteam Power affects activity difficulty, while your base Power level determines rewards.
- As the Power Leader, you get a commendation boost post-activity.
Image via Bungie (Your Power level will now be displayed next to the Activity Power Cap, right by the launch button, so you can easily determine how difficult the activity will feel.)
Unsunsetted
- Power limits have been completely removed from all items.
Activity Power
In The Final Shape, activities will be split into two categories: Power Disabled and Power Enabled.
- Power Disabled activities play the same for everyone, no matter their Power level.
- Power Enabled activities, by comparison, are where you grow stronger by improving your Power. These each have an Activity Power Cap, or a Power level at which you will have achieved maximum effectiveness.
NOTE: Gameplay tuning in existing high-difficulty content remains unchanged.
Every Power Enabled activity falls into one of five difficulty tiers or one unique mode:
Difficulty Tier | Activity Power Cap | How to Master | Example Activities |
---|---|---|---|
Standard | 1945 | Focus on growing your Power level to the Powerful and Pinnacle caps. | Vanguard Ops, Seasonal activities, Exotic missions, raids, and dungeons |
Advanced (Previously Hero) | 1995 | Optimize your individual buildcrafting for Nightfall-style gameplay, while still matchmaking with other players. | Nightfalls |
Expert (Previously Legend) | 2005 | Optimize your fireteam composition and rely on your ability to work together as a team. | Nightfalls, Lost Sectors, Seasonal activities, Exotic missions |
Master | 2010 | Optimize your execution, leveraging the skills built by engaging with other tiers of difficulty. | Nightfalls, Lost Sectors, raids, and dungeons |
Grandmaster | 2020 | Tie it all together and demonstrate true mastery to overcome pinnacle challenges in Destiny 2. | Nightfalls |
Contest Mode | 1965 | A unique, limited-time challenge where each raider will have to demonstrate their gameplay. In this mode, Fireteam Power will not apply. | Day-one raid |
Artifact Bonus Power
- No changes, the Seasonal Artifact will be staying the same at its core.
- The number of weeks available for Seasonal Challenges has been increased, they also will getting a buff to XP rewards.
Account-Wide Power
- Gear earned on any character will drop with a Power level relative to the highest Power character on your account.
Reward Power
“For some time now, select activities (such as ritual playlists) have had a chance of dropping a Powerful reward with +1 Power for players between the Soft Cap and the Powerful Cap. In The Final Shape, we’re extending this beyond those select activities to just about every reward source in Destiny 2!”
Changes:
- Expanding the reward system to include almost every activity in Destiny 2 for earning Powerful rewards.
- Allowing players more flexibility in their choice of activities to progress towards the Powerful Cap.
- Ensuring items purchased from vendors drop at a minimum of 3 below the player’s highest Power level.
- Adjusting reacquired items from Collections to drop at a minimum of 5 below the player’s highest Power level.
Resources
Sources
Bungie/Destiny 2 (all images via Bungie unless noted otherwise)
light.gg
r/destinythegame
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